West Garden
Route overview: West Garden
Through the gate the garden key opens, you're in the West Garden looking for four more key spheres. It's a messier place than the eastern garden: some puzzles are about pushing statues, others about getting objects across pits. The second teleport stone for the Waystone network also sits in the north of the garden, so go up there even if you're doing the rest out of order.
Statues, plants and plates
In the north-west, a tree gets in the way of pushing the five statues straight onto their plates. Shift the outer statue several tiles away from its plate and move the neighbouring statue onto the middle plate. The remaining moves and tile counts we cannot confirm, so treat that as the opening, not a finished solution; try approaching the outer statues from the side and make one change at a time.
In the north-east, look behind the plants. There's a statue there and ranged attacks are the only way at it. Destroy it, then take the key sphere from the altar beyond.
The third spot is five pressure plates split up by pits. You can't walk to them, so weigh them down with thrown items: bones onto the two farther plates, mushrooms onto the other three. With all five loaded the pits are covered and you can reach the sphere on the altar. That holds for these particular items; nothing supports the idea that throwing range depends on weight.
Seven statues, then back to the gate
There is also a group of seven statues in this garden. We cannot confirm their layout or the exact solution, and both a south-eastern and a south-western position turn up for them, so while hunting the fourth sphere check both ends of the garden and work with whatever is actually in front of you.
With four spheres from here and four from the East Garden, head back to the gate in Soulforge. All eight sockets get filled at once, and the Soulforge Depths carry on behind it.
