Armour and shields

Some heavier pieces lower your Evasion, so when you look at new armour, check Armor and Evasion together.

A Stoneborn can't wear body armour at all, however high their STR. They can still wear a helmet, boots and the other pieces, and those still count towards their defence.

Equipment and items while exploring the forest.
Equipment and items while exploring the forest.

Body armour

Item Requirement Note
Hardened Armor STR 3 Body armour.
Scale Armor STR 4 Body armour.
Runeguard Tunic WIS 4 Needs WIS.
Monk Tunic DEX 5 +4 Evasion.
Chain Armor STR 6 −8 Evasion.
Moonsteel Armor STR 6 Body armour.
Whispering Armor DEX 7 Needs DEX.
Plate Armor STR 8 −10 Evasion.

You don't need high STR to wear body armour: three of these pieces ask for WIS or DEX instead.

Helmets, boots, gloves and masks

Item Requirement Note
Plate Helmet STR 6 −6 Evasion.
Plate Boots STR 6 −8 Evasion.
Crimson Mask WIS 5 Blood Mage only.
Gloves of the Sun WIS 6 Needs WIS.
Mindstep Sandals DEX 5, WIS 5 Needs both.

Plate Helmet and Plate Boots come with their own Evasion penalties. Wear them with Plate Armor and you're taking penalties from three pieces at once, so compare the whole set, not just the body armour.

Shields

Shield Requirement
Iron Shield STR 4
Knight Shield STR 6
Moonsteel Shield STR 8
Shield of Wind DEX 4, WIS 4
Shield of Protection STR 4, DEX 4
Shield of Lethander WIS 5

The shield doesn't have to go to your strongest hero. Shield of Wind and Shield of Lethander don't need any STR, so a hero with low STR can carry them too. Check the requirement before you hand one out.

A two-handed weapon needs both hands, so whatever the hero held in the other one – a shield or something else – has to come off. When you weigh attack against defence, count what you lose there too.

What the tables don't tell you

A requirement doesn't tell you how much Armor a piece gives, and neither does the Evasion penalty. The item tooltip shows the real protection and any other effects – compare those with what the hero is wearing now.

A higher STR requirement doesn't make a piece better, either. Whether it helps depends on the hero's class, how many free hands they have, their other attributes and what they already wear.