Potions and ingredients
Drinking a potion doesn't cost a hero's regular action, so they can drink and still attack or use a skill in the same round. Just watch who gets what. A Warrior runs on Stamina, and the Mana potion you packed for your Wizard does nothing for them. Healing a hero doesn't always clear a harmful condition, either.
What restores or cures what
| Need | Potion |
|---|---|
| Restore HP | Potion of Minor Healing / Potion of Healing |
| Restore Mana | Potion of Minor Mana / Potion of Mana |
| Restore Stamina | Potion of Minor Stamina / Potion of Stamina |
| Remove Poison | Potion of Cure Poison |
| Remove Burn or Freeze | Frostvein Draft |
| Remove Stun or Paralyze | Thunderwake Draught |
What each condition does
| Condition | What to know |
|---|---|
| Poison | Recurring damage; END affects how long it lasts. |
| Burn | Fire damage that keeps going. |
| Bleed | Repeated HP loss. |
| Freeze | Whoever is frozen misses their turn. |
| Stun | Stops an action. |
| Paralyze | Stops movement; on its own, it doesn't mean the target can't attack. |
None of the potions above removes Bleed. The Voidcaller's Void Mend does, but only from rank 2. It cures Burn from rank 3, Poison from rank 4 and Stun from rank 5; at rank 1 it only restores HP.
Three rounds of protection
| Potion | Effect |
|---|---|
| Ghoststep Draught | +20% Evasion for 3 rounds |
| Ironhide Potion | +5 Armor for 3 rounds |
| Wardstone Elixir | +20% elemental resistances for 3 rounds |
A healing potion gives back what you've already lost. A protective one works on the attacks still coming and only lasts three rounds, so timing matters. Pick it by what the enemy is hitting you with: Evasion, Armor and elemental resistance are three different defences.
Ingredients and food
Plants, mushrooms, berries, monster parts and Empty Flasks are all ingredients. The Mortar and Pestle turns them into potions and food. When you count what you have for the next fight, count finished bottles – a bag of ingredients for several recipes doesn't mean the cure is ready.
Food gets used up when the whole party rests; a potion goes to one hero and does one specific thing. Recipes and quantities are in Alchemy and recipes.
Stocking up for a trip
Khelebar sells potions in Underkeep Village. Remember that when you're one ingredient short of a cure you really need.
What to pack depends on your party and the area. Two Mana users need different refills from a party where several heroes run on Stamina. And if the enemies in an area keep hitting you with the same condition, pack the cure for it ahead of another healing potion.
A bug that made multiple effects from Caerlin Essence and Dwarven Forgebrew disappear when you loaded a save has been fixed.
