Gravewood Crypt
Map: Gravewood Crypt

Gravewood Crypt opens in the south-west of Caerlin Woods, and it's a detour you can leave for later without stalling the main story. You come down into the lower hall, so look around before you touch anything: a wall sign about the crown breaking and the flame fading while only the root remains, and below it a marked grid with four gargoyles. Four Mushrooms grow nearby, worth picking for later brewing.
The four-gargoyle puzzle
The job is to push the four gargoyles onto the plates marked with a tree. One rule matters: push any statue onto the outer ring and all four reset, putting you back at the start. Number the 4 × 4 grid in rows from left to right, top row down: 1–4 along the top, then 5–8, 9–12, and 13–16 at the bottom. The gargoyles belong on tiles 3, 5, 11 and 14. With all four in place, the grate to the north opens. The crypt has a reset button that returns the statues to their starting positions, so a jammed puzzle can be restarted.
The northern halls and the Voidblade
Beyond the grate the crypt carries on through coffins and sarcophagi, and most of them release something. A Voidblade stands in the northern section, and a coffin nearby adds a Fallen Swordsman. The main prize is the coffin on the altar at the northern end: a Mace of Staggering Blow, an Amethyst and the Crown of Lightning. Over in the west another sarcophagus wakes a Fallen Swordsman, and that one drops an Emerald when it falls. The remaining sarcophagi and the floor are smaller pickings – Dust and Bones with a Skull, 12 coins, the Recipe: Potion of Stamina, an Empty Flask and a Hand Axe. There's also a secret wall in the western side, so give the apparent dead ends a proper look.
The eastern detour behind the rubble
In the east there's a coffin on an altar holding the Hat of Winter, and opening it releases a Frost Wrath. Tough rubble sits nearby with a whole group of undead behind it: four Boneblades, four Boneblade Archers and a Voidblade – which of the two you reach first we can't confirm. Tough rubble only comes down with the reinforced pickaxe you get from the trader in the dwarven camp, so either come back later or skip this part entirely. If you do take it on, don't walk in on whatever you have left after the gargoyles – nine enemies in one spot wants full health and full supplies.
