Blightvein Mine
Map: Blightvein Mine

Blightvein Mine opens on the south-western edge of Caerlin Woods, and this is where the mayor's search for the miners who never came back belongs. Gravewood Crypt is a different area, so if you cleared the crypt and the quest didn't budge, this is the place you walked past. From the entrance corridor on the western side, head into the inner workings, where an alcove holds a Pickaxe and a Shovel and the crates have a Potion of Healing, a Potion of Minor Stamina, Amberrose and two loaves of bread; further crates a little deeper in hold a Potion of Poison, Solarbloom and Amberrose. Keep the pickaxe in the shared inventory – ordinary rubble clears with a click, you don't have to put the tool in anyone's hand.
The statues and the Miner's Key
Up in the northern part of the mine there's a puzzle with two gargoyles and two pressure plates. Push both statues onto the plates and the door to the west opens; the lever in the room resets them if you jam yourself up. Early on you'll need to park the statues temporarily side by side to free up room for the moves that follow – we don't have the exact move order confirmed, so read the last steps off the floor based on the space you have left.
Beyond the door, the Miner's Key lies on the floor with a Miner's Journal Entry and a Rusty Dagger, and a crate alongside holds another Pickaxe. The key fits the locked door further south, which opens the way into the deeper workings.
The tainted section and hidden walls
A ghost – one of The Faded – drifts through the middle of the mine, and this is where most of the loot sits: a chest with the Staff of Stars and the Recipe: Potion of Minor Mana, further east a chest with a Potion of Resurrection, Lockpick Tools and 8 coins, and a Gravecaller Longbow on the floor. Under tough rubble nearby lies the Archmage's Seal, which needs the reinforced pickaxe from the dwarven trader, so you may well be coming back for it a chapter later. One wall here opens by a torch, so check the side corners that look like dead ends.
Down in the lower workings beyond the locked door there are more crates: a Dagger, Leather Boots and two Empty Flasks; Cheese, Moldy Bread, a Rat Ration and a Potion of Poison; and further along a Thunderwake Draught, a Potion of Healing and the Recipe: Potion of Mindwell. Cinderboots lie on the floor here, along with Juran's Last Note and 4 coins.
The root wall and The Shattered
The deepest route east ends at a root wall, which opens by itself as you approach. The Shattered waits behind it. That closes out the encounter in the mine, and you can head back to the mayor in the village – when you report, you choose what you tell him about the miners.
